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0 - 2 |
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BlackDragon forest |
(FT)' |
BlueCar albion |
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Match ID : 29962201 |
Date : 21/09/2024 (05:00 UTC) |
Venue : BlackDragon forest Stadium |
Weather Forecast : Wet |
Attendance : 7000 |
Competition : League(Top Level) |
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But it was well wide from Frankie Danell ... He was disappointed with that glaring miss. |
17' |
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Deangelo Stern went across to take the corner but it was cut out easily by the opposition. |
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Buddy Ruskin managed to get a hand to it and turn it behind. |
19' |
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Simon Harvey gave the corner straight to the opposition. |
31' |
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Corner taken by Arthur Haden and cut out by the opposition. |
36' |
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Zechariah Martinson swung the corner kick into the box. The goalkeeper punched the ball clear. |
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Leighton Croft made an attempt to feed the ball forward to a team-mate but Spike Putnam intercepted but couldn't control the ball. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .BlackDragon forest had 57% possession in the match, while BlueCar albion had 43%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
53' |
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Indigo Vaughn knuckled the ball from a free kick. It went over the wall then dipped immediately into the back of the net. Jimmy Armistead had no chance. ... GOAL!!! |
73' |
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Deangelo Stern tried to deliver the ball to a team-mate but he misjudged the pass as he had been pressured by Reg Jerome. |
Statistics |
BlackDragon forest |
BlueCar albion |
Shots |
5 |
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5 |
Shots on target |
2 |
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5 |
Long shots |
2 |
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2 |
Possession |
54% |
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46% |
Corners |
9 |
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2 |
Offside |
0 |
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0 |
Goals |
BlackDragon forest |
BlueCar albion |
from Heading (include goals from corner) |
0 |
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0 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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1 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
BlackDragon forest |
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BlueCar albion |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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