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0 - 0 |
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Troyan wanderers |
(FT)' |
Ruse town |
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Match ID : 29962740 |
Date : 16/10/2024 (11:00 UTC) |
Venue : Troyan wanderers Stadium |
Weather Forecast : Wet |
Attendance : 7000 |
Competition : League(B-1) |
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20' |
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Martin Gruev tried to float the ball over into the area but it was too high for anyone to reach it. |
31' |
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Corner taken by Oleg Gogov and cut out by the opposition. |
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Marin Madolev was close, with the ball skimming the top of the bar ... He dropped to his knees |
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![](images/icons/history_32x32.gif) |
----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Troyan wanderers had 51% possession in the match, while Ruse town had 49%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
53' |
![](images/icons/yel_card.gif) |
The referee reached into his pocket and pulled out a yellow card for Marin Madolev. |
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It went close from Martin Gruev ... He dropped to his knees. |
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But it went just over the bar ... It looked a certain goal, he really should have hit the back of the net. |
71' |
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Oleg Gogov tried to float the ball over into the area but it was too high for anyone to reach it. |
75' |
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Yan Filipov made an attempt to pass the ball forward but he misjudged the pass as he was under too much pressure from Stoycho Genkov. |
88' |
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Grozdan Kosev dispatched the freekick goalwards. The shot looked to have taken a deflection off the wall. |
Statistics |
Troyan wanderers |
Ruse town |
Shots |
6 |
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5 |
Shots on target |
2 |
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2 |
Long shots |
3 |
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2 |
Possession |
50% |
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50% |
Corners |
3 |
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3 |
Offside |
0 |
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0 |
Goals |
Troyan wanderers |
Ruse town |
from Heading (include goals from corner) |
0 |
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0 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
Troyan wanderers |
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Ruse town |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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