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0 - 1 |
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Shizunai city |
(FT)' |
Tottori F.C. |
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Match ID : 30040035 |
Date : 23/10/2024 (04:00 UTC) |
Venue : Shizunai city Stadium |
Weather Forecast : rain |
Attendance : 7000 |
Competition : League(B-1) |
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18' |
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Noburu Suzuki took the corner kick but it was too high for anyone to reach it. |
30' |
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Ryuu Takenaka tried to float the ball over into the area but it was too high for anyone to reach it. |
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But Susumu Kimura didn't connect properly and sent the ball wide ... It was a dismal effort, he never should have missed. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .Shizunai city maintained 51% of possession and 49% for Tottori F.C.. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
52' |
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Noburu Suzuki dispatched the freekick goalwards. But it didn't beat the wall. |
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Ryuu Takenaka lost his man and found himself with plenty of room and fired in a shot at goal. Katsuro Akiyama wasn't quick enough to clear the ball from danger. |
73' |
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The referee reached into his pocket and pulled out a yellow card for Susumu Yamaguchi . |
76' |
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Shin Hayashi stabbed the ball forward for a team-mate but he misjudged the pass as he was under too much pressure from Susumu Kimura . |
83' |
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Shin Hayashi looked to send a hanging ball over from the corner. |
91' |
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Sora Hamasaki had a go from the freekick. The wall deflected the shot and the ball went wide. |
Statistics |
Shizunai city |
Tottori F.C. |
Shots |
5 |
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7 |
Shots on target |
1 |
|
5 |
Long shots |
1 |
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1 |
Possession |
50% |
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50% |
Corners |
2 |
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3 |
Offside |
0 |
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0 |
Goals |
Shizunai city |
Tottori F.C. |
from Heading (include goals from corner) |
0 |
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1 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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1 |
from Penalty |
0 |
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0 |
Shizunai city |
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Tottori F.C. |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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