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0 - 0 |
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RedDog wanderers |
(FT)' |
BigDog villa |
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Match ID : 30057738 |
Date : 28/09/2024 (03:00 UTC) |
Venue : RedDog wanderers Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(Top Level) |
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7' |
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Renard Salvage swung the corner kick into the box. The goalkeeper punched the ball clear. |
15' |
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Poor corner kick delivered by Maxime Langlais that went straight to the opposition. |
29' |
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Ars??ne Monet 's corner was cut out easily by the opposition. |
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Ars??ne Bellamy lifted the corner kick into the area but it was cleared by the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which and we are all square. .RedDog wanderers maintained 50% of possession and 50% for BigDog villa. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it went just over the bar ... He buried his face in his hands. |
54' |
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Fernand Girard went across to take the corner but it was cut out easily by the opposition. |
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But Fulbert Victor put it wide ... He was angry with himself for missing that chance. |
77' |
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Adrien Bordelon went across to take the corner but it was cut out easily by the opposition. |
86' |
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J??r??me Firmin made an attempt to deliver the ball to a team-mate but he misjudged the pass as he was under too much pressure from Nathan Rey . |
90' |
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Poor corner kick by Renard Salvage . He sent the corner straight to the opposition. |
Statistics |
RedDog wanderers |
BigDog villa |
Shots |
5 |
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5 |
Shots on target |
3 |
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2 |
Long shots |
2 |
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1 |
Possession |
48% |
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52% |
Corners |
6 |
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2 |
Offside |
0 |
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0 |
Goals |
RedDog wanderers |
BigDog villa |
from Heading (include goals from corner) |
0 |
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0 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
RedDog wanderers |
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BigDog villa |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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