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4 - 0 |
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Chon Buri city |
(FT)' |
kujizamoto Fcc |
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Match ID : 30456738 |
Date : 20/11/2024 (07:00 UTC) |
Venue : Chon Buri city Stadium |
Weather Forecast : Wet |
Attendance : 7000 |
Competition : League(G-460) |
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But it was well wide of the goal ... It was a poor effort from Sarote Wittayakunakorn. He was lacking match sharpness. |
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But the ball went flying over the bar ... It was a wasted opportunity. |
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But Sukhum Boonsongkorh scooped it well over the crossbar ... He should have kicked himself for missing what was such an easy chance. |
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But Apichet Prasartwitaya blazed it over the bar ... It was a dismal effort, he never should have missed. |
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But Pipat Wongchareon scooped it well over the crossbar ... He was angry with himself for missing that chance. |
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But Chonlasin Winothai didn't get close to troubling the keeper ... He should have kicked himself for missing what was such an easy chance. |
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![](images/icons/history_32x32.gif) |
----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which Chon Buri city took the lead.Chon Buri city maintained 70% of possession and 30% for kujizamoto Fcc. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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Tanapat Roopkachorn got it all wrong sending the ball harmlessly over the bar ... He should have hit the target at least. |
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However, Tanapat Roopkachorn put it well over the bar ... He's kicked himself for missing that chance. |
Statistics |
Chon Buri city |
kujizamoto Fcc |
Shots |
25 |
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0 |
Shots on target |
8 |
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0 |
Long shots |
10 |
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0 |
Possession |
69% |
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31% |
Corners |
6 |
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0 |
Offside |
0 |
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0 |
Goals |
Chon Buri city |
kujizamoto Fcc |
from Heading (include goals from corner) |
1 |
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0 |
from Long shots |
1 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
Chon Buri city |
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kujizamoto Fcc |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
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Average performance of players (AAoP+Efficiency tactics) |
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