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0 - 0 |
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Lokeren city |
(FT)' |
Boortmeerbeek forest |
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Match ID : 30749117 |
Date : 12/02/2025 (21:00 UTC) |
Venue : Lokeren city Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(C-5) |
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2' |
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Elia Simons tried to float the ball over into the area but it was too high for anyone to reach it. |
11' |
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Karl Hoffmann flighted in the freekick. The wall blocked the shot. |
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But Hans Brinkerhoff put it wide ... It was a dismal effort, he never should have missed. |
36' |
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C?saire Gottlieb tried to float the ball over into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which and we are all square. .Lokeren city maintained 59% of possession and 41% for Boortmeerbeek forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
49' |
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Hans Brinkerhoff unleashed a fierce drive high at goal from 35 yards. Jos Sauber didn't read the game well enough to block it. |
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But Hans Brinkerhoff didn't connect properly and sent the ball wide ... It was an unbelievable miss. |
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Elia Simons lost his man and found himself with plenty of room and struck the ball with fury. Wendel Spelling failed to block the shot. |
Statistics |
Lokeren city |
Boortmeerbeek forest |
Shots |
12 |
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3 |
Shots on target |
7 |
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1 |
Long shots |
7 |
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1 |
Possession |
61% |
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39% |
Corners |
7 |
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3 |
Offside |
0 |
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0 |
Goals |
Lokeren city |
Boortmeerbeek forest |
from Heading (include goals from corner) |
0 |
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0 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
Lokeren city |
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Boortmeerbeek forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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