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0 - 0 |
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Beziers county |
(FT)' |
Vitre forest |
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Match ID : 30803271 |
Date : 08/01/2025 (17:00 UTC) |
Venue : Beziers county Stadium |
Weather Forecast : Breezy |
Attendance : 7000 |
Competition : League(D-10) |
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But Léandre Berger put it high and wide ... He hung his head in shame for missing what was such an easy chance. |
| 12' |
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Renaud Brodeur tried his luck from the freekick. The wall deflected the shot and the ball went wide. |
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But Maurice Martell sent the ball well over the bar ... It was a dismal effort, he never should have missed. |
| 35' |
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Rainier Travers took the corner kick but it was too high for anyone to reach it. |
| 42' |
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Eloi Augustin tried to lift the corner into the area but it was too high for anyone to reach it. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which and we are all square. .Beziers county had 50% possession in the match, while Vitre forest had 50%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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Modeste Villeneuve tried to float the ball over into the area but it was too high for anyone to reach it. |
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But it went over the bar ... It was a poor effort from Maurice Martell. He was lacking match sharpness. |
| 72' |
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Poor corner kick delivered by Didier Yount that went straight to the opposition. |
| 89' |
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Guatier Favager went across to take the corner but it was cut out easily by the opposition. |
| Statistics |
Beziers county |
Vitre forest |
| Shots |
2 |
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6 |
| Shots on target |
1 |
|
2 |
| Long shots |
2 |
|
1 |
| Possession |
48% |
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52% |
| Corners |
3 |
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2 |
| Offside |
0 |
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0 |
| Goals |
Beziers county |
Vitre forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Beziers county |
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Vitre forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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