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0 - 1 |
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Chiang Mai orient |
(FT)' |
Samudh Prakarn forest |
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Match ID : 31161830 |
Date : 04/01/2025 (07:00 UTC) |
Venue : Chiang Mai orient Stadium |
Weather Forecast : hot |
Attendance : 7000 |
Competition : League(G-88) |
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3' |
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Prasan Kuldilok lifted the corner kick into the area but it was cleared by the opposition. |
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Good play by Prasan Kuldilok in making himself some space and unleashed a fierce drive high at goal. Chithipong Phiyada wasn't quick enough to clear the ball from danger. |
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The ball missed to the left of the goal ... He should have hit the target at least. |
42' |
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Wanchana Hathyratkul went across to take the corner but it was cut out easily by the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which and we are all square. .Chiang Mai orient maintained 51% of possession and 49% for Samudh Prakarn forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But Sarayuth Anongrak didn't get close to troubling the keeper ... It was an unbelievable miss. |
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Nat Sulawan was well positioned and untroubled by the shot. |
59' |
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Utthit Shinawatra took the corner kick but it was too high for anyone to reach it. |
61' |
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Voravut Ninaubon lifted the corner kick into the area but it was cleared by the opposition. |
77' |
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Poor corner kick by Parichat Pitsuwan. He sent the corner straight to the opposition. |
Statistics |
Chiang Mai orient |
Samudh Prakarn forest |
Shots |
3 |
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5 |
Shots on target |
1 |
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3 |
Long shots |
1 |
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1 |
Possession |
50% |
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50% |
Corners |
5 |
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7 |
Offside |
0 |
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0 |
Goals |
Chiang Mai orient |
Samudh Prakarn forest |
from Heading (include goals from corner) |
0 |
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0 |
from Long shots |
0 |
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0 |
from Free Kicks |
0 |
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0 |
from Corners |
0 |
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0 |
from Penalty |
0 |
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0 |
Chiang Mai orient |
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Samudh Prakarn forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
Nothing |
Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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