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1 - 0 |
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Arad city |
(FT)' |
satu mare forest |
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Match ID : 33438361 |
Date : 18/02/2026 (15:00 UTC) |
Venue : Arad city Stadium |
Weather Forecast : hot |
Attendance : 7000 |
Competition : League(E-63) |
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| 12' |
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Bīrsan Liviu swung the corner kick into the box. The goalkeeper punched the ball clear. |
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Pârvu Marcu made a fingertip save to divert the ball over. |
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Pârvu Marcu tried to save but he fumbled the ball! ... Anghelinei Emilian scored a fantastic goal !!! ... He ran over to the fans with his arms aloft ! |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which satu mare forest were unfortunate to go in behind.Arad city had 57% possession in the match, while satu mare forest had 43%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it went just over the bar ... He should have done a lot better with that chance. |
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Good goalkeeping by Pârvu Marcu to block the shot with his body. |
| 66' |
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Moroşanu Cristea played the ball long looking for a team-mate but he overhit the pass as he was under too much pressure from Nita Gabriel. |
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Pârvu Marcu managed to get a hand to it and turn it behind. |
| 89' |
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Nita Gabriel made an attempt to feed the ball forward to a team-mate but it was a poor ball as he was under pressure from Sătmărean Ion. |
| 95' |
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The referee reached into his pocket and pulled out a yellow card for Ciucur Ovidiu. |
| Statistics |
Arad city |
satu mare forest |
| Shots |
6 |
|
3 |
| Shots on target |
6 |
|
2 |
| Long shots |
3 |
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1 |
| Possession |
53% |
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47% |
| Corners |
2 |
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1 |
| Offside |
0 |
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0 |
| Goals |
Arad city |
satu mare forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
1 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Arad city |
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satu mare forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Nothing |
Creative Freedom |
Nothing |
Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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