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0 - 1 |
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BigCar forest |
(FT)' |
LittleDog rangers |
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Match ID : 33504517 |
Date : 29/04/2026 (14:00 UTC) |
Venue : BigCar forest Stadium |
Weather Forecast : hot |
Attendance : 7000 |
Competition : League(D-26) |
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| 2' |
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Poor corner kick delivered by Troy Sherburne that went straight to the opposition. |
| 7' |
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The corner was taken by Merle Mason towards the edge of the area. |
| 23' |
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The referee reached into his pocket and pulled out a yellow card for Wystan Patton. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- Both teams went in for their half-time break which LittleDog rangers took the lead.BigCar forest had 55% possession in the match, while LittleDog rangers had 45%. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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However, the ball drifted harmlessly wide by Bryan Shelby ... It was a dismal effort, he never should have missed. |
| 68' |
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Vincent Wembley made an attempt to deliver the ball to a team-mate but he got too much purchase on it as he was under too much pressure from Roydon Cartwright. |
| 77' |
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Jamison Vipond lifted the corner kick into the area but it was cleared by the opposition. |
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But Harold Firmin sent it wide of the goal ... It was a dismal effort, he never should have missed. |
| 93' |
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Justice Roach made an attempt to pass the ball to a team-mate but it was a poor ball as he was under pressure from Bryan Shelby. |
| Statistics |
BigCar forest |
LittleDog rangers |
| Shots |
4 |
|
4 |
| Shots on target |
2 |
|
3 |
| Long shots |
2 |
|
3 |
| Possession |
54% |
|
46% |
| Corners |
4 |
|
2 |
| Offside |
0 |
|
0 |
| Goals |
BigCar forest |
LittleDog rangers |
from Heading (include goals from corner) |
0 |
|
0 |
| from Long shots |
0 |
|
1 |
| from Free Kicks |
0 |
|
0 |
| from Corners |
0 |
|
0 |
| from Penalty |
0 |
|
0 |
| BigCar forest |
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LittleDog rangers |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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