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1 - 0 |
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Trat rangers |
(FT)' |
Chiang Mai rangers |
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Match ID : 33575188 |
Date : 04/03/2026 (07:00 UTC) |
Venue : Trat rangers Stadium |
Weather Forecast : Cold |
Attendance : 7000 |
Competition : League(G-213) |
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Patikorn Dumdee had no chance to save it ... Jirapat Gomarachun found the net !!! ... He was outstretching both arms and running around, changing the angle of his arms while mimicking an airplane ! |
| 6' |
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Jatupol Pratoomtat swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 13' |
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Chaowalit Chaikaew swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 28' |
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Poor corner kick by Chukiert Phimrod. He sent the corner straight to the opposition. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The teams went in for their half-time break which Trat rangers took the lead.Trat rangers maintained 64% of possession and 36% for Chiang Mai rangers. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it was well wide of the goal ... It was a dismal effort, he never should have missed. |
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Chaiyasit Soonpan watched it sail harmlessly over ... He should have kicked himself for missing what was such an easy chance. |
| 60' |
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Jatupol Pratoomtat lifted the corner kick into the area but it was cleared by the opposition. |
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It went close from Amornrat Srimeechai ... He will have kicked himself for missing that chance. |
| Statistics |
Trat rangers |
Chiang Mai rangers |
| Shots |
7 |
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4 |
| Shots on target |
3 |
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1 |
| Long shots |
3 |
|
2 |
| Possession |
59% |
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41% |
| Corners |
2 |
|
5 |
| Offside |
0 |
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0 |
| Goals |
Trat rangers |
Chiang Mai rangers |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
1 |
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0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Trat rangers |
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Chiang Mai rangers |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
Nothing |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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