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1 - 1 |
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Chiang Mai villa |
(FT)' |
Samudh Prakarn city |
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Match ID : 33643648 |
Date : 28/03/2026 (07:00 UTC) |
Venue : Chiang Mai villa Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(G-498) |
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| 10' |
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The referee reached into his pocket and showed a yellow card to Siriphon Po-ngam. |
| 21' |
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Klaharn Singtong swung the corner kick into the box. The goalkeeper punched the ball clear. |
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It went just wide by Anuchon Sulawan ... It looked a certain goal, he really should have hit the back of the net. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- The referee blew for the end of the half which Samudh Prakarn city were unfortunate to go in behind.Chiang Mai villa maintained 60% of possession and 40% for Samudh Prakarn city. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 48' |
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Supparat Jaiman had a crack at goal from the freekick. But a defender jumped to block the freekick. |
| 64' |
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Korkrirk Chalermsan tried to float the ball over into the area but it was too high for anyone to reach it. |
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But Preeda Arsawae couldn't get it on target ... He should have kicked himself for missing what was such an easy chance. |
| 92' |
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Klaharn Singtong swung the corner kick into the box. The goalkeeper punched the ball clear. |
| 93' |
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The referee reached into his pocket and pulled out a yellow card for Prakorn Strichipan. |
| Statistics |
Chiang Mai villa |
Samudh Prakarn city |
| Shots |
10 |
|
4 |
| Shots on target |
7 |
|
1 |
| Long shots |
4 |
|
3 |
| Possession |
61% |
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39% |
| Corners |
6 |
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0 |
| Offside |
0 |
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0 |
| Goals |
Chiang Mai villa |
Samudh Prakarn city |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
|
1 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
0 |
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0 |
| Chiang Mai villa |
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Samudh Prakarn city |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Nothing |
Philosophy |
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Nothing |
Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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