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2 - 0 |
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Cremona albion |
(FT)' |
Marino forest |
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Match ID : 33735064 |
Date : 18/03/2026 (16:00 UTC) |
Venue : Cremona albion Stadium |
Weather Forecast : Warm |
Attendance : 7000 |
Competition : League(E-6) |
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| 14' |
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Prisco Risso looked to send a hanging ball over from the corner. |
| 25' |
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Vito Manzoni lifted the corner kick into the area but it was cleared by the opposition. |
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But Prisco Risso sent the ball high into the stands ... He hung his head in shame for missing what was such an easy chance. |
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----------------------------------------------------------------------------------------------------------------------------------------------------------- It was the end of the first half which and we are all square. .Cremona albion maintained 50% of possession and 50% for Marino forest. ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
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But it was well wide of the goal ... It was a poor miss from Zenobio Pantanelli. He looked like he was short of match practice. |
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Prisco Risso tried to hit the ball forward to a team-mate but he misjudged the pass as he had been pressured by Vito Manzoni. |
| 58' |
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Anselmo Uberti went across to take the corner but it was cut out easily by the opposition. |
| 67' |
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Carlo Berti lifted the corner kick into the area but it was cleared by the opposition. |
| 77' |
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Anselmo Uberti tried to float the ball over into the area but it was too high for anyone to reach it. |
| 81' |
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Egisto Visintin's participation was over with as he left the field injured |
| Statistics |
Cremona albion |
Marino forest |
| Shots |
6 |
|
3 |
| Shots on target |
3 |
|
2 |
| Long shots |
2 |
|
2 |
| Possession |
51% |
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49% |
| Corners |
3 |
|
7 |
| Offside |
0 |
|
0 |
| Goals |
Cremona albion |
Marino forest |
from Heading (include goals from corner) |
0 |
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0 |
| from Long shots |
0 |
|
0 |
| from Free Kicks |
0 |
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0 |
| from Corners |
0 |
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0 |
| from Penalty |
1 |
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0 |
| Cremona albion |
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Marino forest |
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Average Ability of players (AAoP) (Player Ability x ENV) |
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Philosophy |
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Creative Freedom |
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Nothing |
Closing Down |
Nothing |
Nothing |
Marking |
Nothing |
Nothing |
Roaming |
Nothing |
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Average performance of players (AAoP+Efficiency tactics) |
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